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Thursday, April 17, 2008

A* search algorithm

In computer science, A* (pronounced "A star") is a best-first, graph search algorithm that finds the least-cost path from a given initial node to one goal node (out of one or more possible goals).
A* incrementally searches all routes leading from the starting point until it finds the shortest path to a goal. Like all informed search algorithms, it searches first the routes that appear to be most likely to lead towards the goal. What sets A* apart from a greedy best-first search is that it also takes the distance already traveled into account (the g(x) part of the heuristic is the cost from the start, and not simply the local cost from the previously expanded node).
Read more at this link.

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